《暗黑破坏神3》新职业公布:wizard(巫师)还有技能树
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来自官方论坛的消息:
The new character has been revealed and, as somewhat expected, it’s a mage. A wizard, to be exact. There are a bunch of screenshots and a new gameplay movie featuring the new character. Updates to come very soon, we’re in the press room working away right now.
Here’s the press release blurb.
Here’s the press release blurb.
Blizzard Quote:
During the show, Blizzard Entertainment also unveiled the game’s third playable class: the wizard. A wielder of the elements and a master manipulator of time, the wizard can hurl environment-shattering lightning bolts, channel explosive arcane energies, and create pockets of space outside the normal temporal flow. BlizzCon attendees were able to adventure as either the wizard or the previously unveiled barbarian or witch doctor, battling alone or with up to three other players through the catacombs beneath Tristram Cathedral to a final showdown with the Skeleton King.
During the show, Blizzard Entertainment also unveiled the game’s third playable class: the wizard. A wielder of the elements and a master manipulator of time, the wizard can hurl environment-shattering lightning bolts, channel explosive arcane energies, and create pockets of space outside the normal temporal flow. BlizzCon attendees were able to adventure as either the wizard or the previously unveiled barbarian or witch doctor, battling alone or with up to three other players through the catacombs beneath Tristram Cathedral to a final showdown with the Skeleton King.
巫师说明全文如下:青春和任性,这个巫师的新贵操纵着宇宙间最原始的力量去征服他的敌人。
作为一个新职业,加入到以前曾公布的野蛮人和巫医的行列中,巫师是一个强大到据说可以操纵自然力量的施法者。
该职业让人想起暗黑2时候的女巫,并配备充能弹和魔导术。也包括其他的女巫所懂得的法术,比如霜之新星,龙卷风等。这个新铸造的巫师是相对于D2法师系的强有力的回归!
每一个公布的职业,巫师,野蛮人和巫医,都可以选择男性和女性两种形态进行游戏。在演示中,男性巫师暂时不可用。
演示中的玩家正在穿过崔瑞斯特姆森林那浓密的树叶进入到崔瑞斯特姆教堂的地牢中。
作为一个新职业,加入到以前曾公布的野蛮人和巫医的行列中,巫师是一个强大到据说可以操纵自然力量的施法者。
该职业让人想起暗黑2时候的女巫,并配备充能弹和魔导术。也包括其他的女巫所懂得的法术,比如霜之新星,龙卷风等。这个新铸造的巫师是相对于D2法师系的强有力的回归!
每一个公布的职业,巫师,野蛮人和巫医,都可以选择男性和女性两种形态进行游戏。在演示中,男性巫师暂时不可用。
演示中的玩家正在穿过崔瑞斯特姆森林那浓密的树叶进入到崔瑞斯特姆教堂的地牢中。
转自d3cn.com
以下为巫师的技能树(未能翻译抱歉 =.=)
Storm Talents
Level 1
Charged Bolt
Rank 0/1
Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Critical hits from lightning damage stun targets for 2 seconds.
Mana Cost: 8
Thunderstruck
Rank 0/15
Increases the critical hit chance of all
lightning spells by 10%. Critical hits from lightning damage stun targets for 2 seconds.
Talent Modifiers
Empowered Magic
Rank 0/15
Increases the effect of Willpower on your spell damage by 30%.
Lightning Speed
Rank 0/15
Increases the casting speed by 3%.
Level 1
Charged Bolt
Rank 0/1
Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Critical hits from lightning damage stun targets for 2 seconds.
Mana Cost: 8
Thunderstruck
Rank 0/15
Increases the critical hit chance of all
lightning spells by 10%. Critical hits from lightning damage stun targets for 2 seconds.
Talent Modifiers
Empowered Magic
Rank 0/15
Increases the effect of Willpower on your spell damage by 30%.
Lightning Speed
Rank 0/15
Increases the casting speed by 3%.
Level 2 (5 Storm Skill Points Required)
Storm Armor
Rank 0/1
Mana Cost: 15
Surround yourself in electrical energy. Electric bolts are automatically fired at all attackers for 1 to 8 damage.
Frost NovaRank 0/1
Mana Cost: 25
Cooldown: 12 seconds
An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.
Talent Modifiers
Deep Freeze
Rank 0/15
Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.
Power Armor
Rank 0/15
Increases the damage dealt by your Storm Armor charged bolts by 10%.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Storm Armor
Rank 0/1
Mana Cost: 15
Surround yourself in electrical energy. Electric bolts are automatically fired at all attackers for 1 to 8 damage.
Frost NovaRank 0/1
Mana Cost: 25
Cooldown: 12 seconds
An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.
Talent Modifiers
Deep Freeze
Rank 0/15
Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.
Power Armor
Rank 0/15
Increases the damage dealt by your Storm Armor charged bolts by 10%.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Level 3 (10 Storm Skill Points Required)
Electrocute
Rank 0/1
Mana Cost: 8
Lightning arcs from the Wizards fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Critical hits from lightning damages stun targets for 2 seconds.
Electrocute
Rank 0/1
Mana Cost: 8
Lightning arcs from the Wizards fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Critical hits from lightning damages stun targets for 2 seconds.
Ray of Frost
Rank 0/1
Mana Cost: 16 per second.
Project a beam of cold energy that deals 6 cold damage per second. Critical hits from cold damage freeze targets.
Talent Modifiers
Lethal Energy
Rank 0/15
Increases the chance to score critical hits with melee and psell attacks by 5%.
Improved Charged Bolt
Rank 0/15
Increases the number of bolts released by your Charged Bolt spell by 1.
Static Charge
Rank 0/15
Converts 5% of all damage taken into mana.
Level 4 (15 Storm Skill Points Required)
Blizzard
Rank 0/1
Mana Cost: 70
Call down shards of ice to pelt an area dealing 6-10 cold damage per second for 3 seconds. Critical hits from cold damage freeze targets.
Talent Modifiers
Storm Power
Rank 0/15
Increases damage of all lightning and ice spells. --Not Yet Implemented--
Epic Storms
Rank 0/15
Increases the size of Blizzard and number of twisters you can have for your energy twister. --Not Yet Implemented--
Shattering Ice
Rank 0/15
Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Blizzard
Rank 0/1
Mana Cost: 70
Call down shards of ice to pelt an area dealing 6-10 cold damage per second for 3 seconds. Critical hits from cold damage freeze targets.
Talent Modifiers
Storm Power
Rank 0/15
Increases damage of all lightning and ice spells. --Not Yet Implemented--
Epic Storms
Rank 0/15
Increases the size of Blizzard and number of twisters you can have for your energy twister. --Not Yet Implemented--
Shattering Ice
Rank 0/15
Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Arcane Talents
Level 1
Magic Missile
Rank 0/1
Mana Cost: 8
Fire 1 missile(s) of energy at your enemies causing 7-13 arcane damage to them. Critical hits from arcane damage silence targets for 4 seconds.
Talent Modifiers
Arcane Power
Rank 0/15
Increases all arcane damage by 30%.
Efficient Magics
Rank 0/15
Lowers the mana cost of all spells by 3%.
Penetrating Spells
Rank 0/15
Reduces the resistance of your targets to your spells by 8%.
Magic Missile
Rank 0/1
Mana Cost: 8
Fire 1 missile(s) of energy at your enemies causing 7-13 arcane damage to them. Critical hits from arcane damage silence targets for 4 seconds.
Talent Modifiers
Arcane Power
Rank 0/15
Increases all arcane damage by 30%.
Efficient Magics
Rank 0/15
Lowers the mana cost of all spells by 3%.
Penetrating Spells
Rank 0/15
Reduces the resistance of your targets to your spells by 8%.
Level 2 (5 Arcane Skill Points Required)
Disintegrate
Rank 0/1
Mana Cost: 12 per second
Eminate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through a target. Critical hits from arcane damage silence targets for 4 seconds.
Wave of Force
Rank 0/1
Mana Cost: 25
Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
Talent Modifiers
Arcane Armor
Rank 0/15
While your Storm Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.
Arcane Weakness
Rank 0/15
Enemies damage by your arcane spells are affected with Arcane Weakness, increasing damage taken by 10% for 5 seconds.
Arcane Speed
Rank 0/15
Reduces the cooldown of all Arcane spells by 9%.
Disintegrate
Rank 0/1
Mana Cost: 12 per second
Eminate a beam of pure energy dealing 10 arcane damage per second. Damage is modified to 80% each time the beam passes through a target. Critical hits from arcane damage silence targets for 4 seconds.
Wave of Force
Rank 0/1
Mana Cost: 25
Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
Talent Modifiers
Arcane Armor
Rank 0/15
While your Storm Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.
Arcane Weakness
Rank 0/15
Enemies damage by your arcane spells are affected with Arcane Weakness, increasing damage taken by 10% for 5 seconds.
Arcane Speed
Rank 0/15
Reduces the cooldown of all Arcane spells by 9%.
Level 3 (10 Arcane Skill Points Required)
Arcane Orb
Rank 0/1
Mana Cost: 18
An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Critical hits from arcane damage silences targets for 4 seconds.
Slow Time
Rank 0/1
Mana Cost: 20
Warp space and time, slowing nearby monsters and projectiles.
Enemy attack cooldown increase: 1 second(s)
Talent Modifiers
Arcane Distortion
Rank 0/15
Enemies damaged by your arcane spells are slowed by 35% for 3 seconds.
Mana Recovery
Rank 0/15
Enemies have a 7% chance ot drop a mana globe that will return 25% of maximum mana when picked up.
Improved Magic Missile
Rank 0/15
Increases the number of missiles launched by your Magic MIssile spell by 1 and increases their damage by 8%.
Arcane Orb
Rank 0/1
Mana Cost: 18
An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Critical hits from arcane damage silences targets for 4 seconds.
Slow Time
Rank 0/1
Mana Cost: 20
Warp space and time, slowing nearby monsters and projectiles.
Enemy attack cooldown increase: 1 second(s)
Talent Modifiers
Arcane Distortion
Rank 0/15
Enemies damaged by your arcane spells are slowed by 35% for 3 seconds.
Mana Recovery
Rank 0/15
Enemies have a 7% chance ot drop a mana globe that will return 25% of maximum mana when picked up.
Improved Magic Missile
Rank 0/15
Increases the number of missiles launched by your Magic MIssile spell by 1 and increases their damage by 8%.
Level 4 (15 Arcane Skill Points Required)
Temporal Armor
Rank 0/1
Mana Cost: Unknown
Surrounds the wizard in a protective shell that stops all damage from an attack every 6 seconds. The shell dissipates after absorbing 12 attacks. --Not Yet Implemented--
Teleport
Temporal Armor
Rank 0/1
Mana Cost: Unknown
Surrounds the wizard in a protective shell that stops all damage from an attack every 6 seconds. The shell dissipates after absorbing 12 attacks. --Not Yet Implemented--
Teleport